|Number of Puzzles|
For puzzle hints and solutions, see Caves (Walkthrough).
The Caves are an area in The Witness. The challenge cave system is a secret area meant to truly test your knowledge and skills you learned throughout the game in the most rigorous way. There can be no exact solution for completing The Challenge as it involves random elements, but hints on how to get there, solutions for the panels that lock the area, and general directions for how to complete the challenge can be found here.
You may have noticed while you were playing the game some tunnels, walkways. and well-hidden doors you can't percievably access upon a thourough search of the island.
Walkway above theater and door to the left when the windmill tunnel splits:
Door in the wall of the mining building:
Just after you finish the swamp laser:
And this somewhat hidden path down the side of the river area:
All these are exits, walkways, or doors that can be unlocked from the inside after discovering the cave areas.
What You Need
- All lasers must be on and aimed at the top
- You must understand every puzzle type
- You must understand puzzle type combinations and variants
- You must be proficient at solving puzzles (and fast)
As you enter the caves under the mountains, you'll soon encounter a large cavern. At the far end of the lower portion you'll find a tunnel glowing with blue light, with some rails on the ground. The tape lies at the end of those rails, just before some rocks.
As you explore the cavern, you'll find a room with puzzles on the floor, each centered with poles. Once past that room, you'll find some stairs leading to the upper portion of the cavern. As you start climbing the stairs, look at your right to find the tape.
You'll eventually reach the uppermost portion of the cavern, which contains two alcoves, with green and orange tiles of puzzles respectively. The tape is hidden under some planks located between the two alcoves.
Head to the upper side of the cavern elevator. There's nearby a double shortcut that leads to the swamp area. Climb up the stairs, on your left you'll soon see a small tree. Check down the roots to find another tape.
As you enter the area with the music box, you'll see in the water two lights with a sharp-shaped rock between them. The tape lies hidden on top of the rock.
Once past the challenge area, you'll eventually find a passage overlooking the windmill theatre. Walk past it and you'll reach an intersection. Take the left path to reach a shortcut leading to the town. The final room before leaving the caves has a wagon, look under it to find another tape.
Seventh Box Room
The final audio log is located in the room with the seventh box, the one that contains the code to lock again the entry area's gate. Just look under the box to find the log.
|Bunker • Caves • Desert Ruins • Entry Area • Glass Factory • Jungle • Keep • Lake • Monastery • Mountain • Orchard • Peninsula • Quarry • River • Shady Trees • Shipwreck • Swamp • Symmetry Island • The Bay • Town • Treehouse • Windmill|