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{{Area
 
{{Area
| types = Observational puzzle
+
| types = Environmental
 
| elements = None
 
| elements = None
 
| number = TBD
 
| number = TBD
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''For puzzle hints and solutions, see [[Orchard (Walkthrough)]].''
 
''For puzzle hints and solutions, see [[Orchard (Walkthrough)]].''
   
The '''Orchard''' is an [[Map|area]] in The Witness. The '''Orchard''' is a patch of bright pink cherry blossom trees just past the '''[[Entry Area]]''' and across from '''[[Symmetry Island]]'''. The puzzles in this area are unique, shaped like trees rather than the usual grids you'll see in most parts of The Witness.
+
The '''Orchard''' is an [[Map|area]] in The Witness. It's a patch of bright pink cherry blossom trees just past the '''[[Entry Area]]''' and across from '''[[Symmetry Island]]'''. The puzzles in this area are unique, shaped like trees rather than the usual grids you'll see in most parts of The Witness.
   
 
The puzzles here are among the earliest that introduce the role of the environment in solving panels.
 
The puzzles here are among the earliest that introduce the role of the environment in solving panels.
   
  +
Solving the '''Orchard''' doesn't seem to activate anything, but serves to teach you more about how environmental clues work to help solve puzzles. The final puzzle in this sequence does open up a small gate, which you can find by following the wire. Inside are some bonsai trees, a plate of apple slices, and some diagrams of the cardiovascular system.
Before you begin, you should know...
 
   
  +
Good areas to move on to after the '''Orchard''' include the '''[[Glass Factory]]''' and the '''[[Desert Ruins]]''', but you can explore the island in any order you wish.
=== Puzzle Elements present<br/> ===
 
  +
  +
 
==Before you begin, you should know...==
  +
 
=== Puzzle Types present<br/> ===
   
 
*Environmental clues
 
*Environmental clues
   
Head over to our '''[[Puzzle Elements]]''' page for everything you need to know about the various puzzle rules in The Witness.
+
Head over to our '''[[Puzzle Types]]''' page for everything you need to know about the various puzzle rules in The Witness.
   
 
=== What areas should you do first?<br/> ===
 
=== What areas should you do first?<br/> ===
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You can easily complete the '''Orchard&nbsp;'''with no prior knowledge of other areas in The Witness.
 
You can easily complete the '''Orchard&nbsp;'''with no prior knowledge of other areas in The Witness.
  +
  +
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{{Areas}}
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[[Category:Areas]]

Latest revision as of 10:50, 27 March 2016

For puzzle hints and solutions, see Orchard (Walkthrough).

The Orchard is an area in The Witness. It's a patch of bright pink cherry blossom trees just past the Entry Area and across from Symmetry Island. The puzzles in this area are unique, shaped like trees rather than the usual grids you'll see in most parts of The Witness.

The puzzles here are among the earliest that introduce the role of the environment in solving panels.

Solving the Orchard doesn't seem to activate anything, but serves to teach you more about how environmental clues work to help solve puzzles. The final puzzle in this sequence does open up a small gate, which you can find by following the wire. Inside are some bonsai trees, a plate of apple slices, and some diagrams of the cardiovascular system.

Good areas to move on to after the Orchard include the Glass Factory and the Desert Ruins, but you can explore the island in any order you wish.


Before you begin, you should know...[ | ]

Puzzle Types present
[ | ]

  • Environmental clues

Head over to our Puzzle Types page for everything you need to know about the various puzzle rules in The Witness.

What areas should you do first?
[ | ]

  • N/A

You can easily complete the Orchard with no prior knowledge of other areas in The Witness.


Areas
 
Bunker • Caves • Desert Ruins • Entry Area • Glass Factory • Jungle • Keep • Lake • Monastery • Mountain • Orchard • Peninsula • Quarry • River • Shady Trees • Shipwreck • Swamp • Symmetry Island • Town • Treehouse • Windmill